Signed Distance Fields 1.0
SDFLodSphere Class Reference

Level of detail signed field function. More...

#include <sdf.h>

Inheritance diagram for SDFLodSphere:
SDFUnary SDFNode

Public Member Functions

 SDFLodSphere (SDFNode *, const Vector &, const double &, const double &)
 Create a level of detail node, with a sphere as a low level of detail shape.
 
virtual ~SDFLodSphere ()
 Destructor.
 
virtual double Signed (const Vector &) const
 Compute the signed distance.
 
virtual int Memory () const
 Return the size of a sub-tree.
 
virtual SDFNodeCopy () const
 Deep copy.
 
double K () const
 Return the Lipschitz constant of the node.
 
- Public Member Functions inherited from SDFUnary
 SDFUnary (SDFNode *)
 Create an unary node.
 
virtual ~SDFUnary ()
 Destroy the sub-tree.
 
virtual double K (const Box &) const
 Return the local Lipschitz constant.
 
virtual QString GetCostShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the cost of a call to sdf.
 
virtual QString GetMaterialShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the material of the sdf.
 
virtual void ComputeCostSigned (const Vector &)
 Compute the number of reccursive calls to Signed().
 
virtual int Nodes () const
 Compute the number of nodes in the sub-tree.
 
- Public Member Functions inherited from SDFNode
 SDFNode ()
 Create a generic node.
 
virtual ~SDFNode ()
 Destructor.
 
virtual double BID (const Vector &) const
 Compute a lower bound of the signed distance.
 
virtual Vector Gradient (const Vector &) const
 Compute the gradient of the field.
 
virtual bool Inside (const Vector &) const
 Check if a point is inside or outside.
 
virtual Color GetColor (const Vector &) const
 Computes the color.
 
Box GetBox () const
 Return the bounding box of the node.
 
virtual QString GetShader (PrimitiveManager *, std::list< QString > *, bool *=nullptr) const
 Compute the GLSL code to render the node.
 
virtual QString GetGradientShader (PrimitiveManager *, std::list< QString > *, bool *=nullptr) const
 Compute the GLSL code to compute the gradient the sdf.
 
virtual void ComputeCostBID (const Vector &)
 Compute the number of reccursive calls to BID() and Signed().
 

Protected Attributes

Sphere sphere
 Sphere.
 
double re
 External radius.
 
- Protected Attributes inherited from SDFUnary
SDFNodee = nullptr
 Sub-tree.
 
- Protected Attributes inherited from SDFNode
Box box = Box::Infinity
 Box bounding the surface.
 
double k = 1.0
 Lipschitz constant.
 
int cost = 1
 Relative computation cost.
 

Additional Inherited Members

- Static Public Member Functions inherited from SDFNode
static void ResetReccursiveCalls ()
 Reset the reccursive call property of the tree.
 
static int ReccursiveCalls ()
 Returns the number of reccursive calls to Value() and BID().
 
static void addReccursiveCalls (int)
 Add a nulber to the nbreccursiveCalls.
 
static SDFNodeStalactite (const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)
 Procedural parameterized stalactite.
 
static SDFNodeSpherePieces ()
 Sphere carved, placed on a cylinder. Nice scene for testing sharp features reconstruction.
 
- Static Protected Attributes inherited from SDFNode
static constexpr double Epsilon = 0.01
 Small constant used for bounding volumes.
 
static int reccursiveCalls = 0
 Recursive calls to BID or Value.
 

Detailed Description

Level of detail signed field function.

Within the sphere, return the signed distance field of the sub-tree, outside of range, compute the distance to the sphere, otherwise interpolate between the two.

Constructor & Destructor Documentation

◆ SDFLodSphere()

SDFLodSphere::SDFLodSphere ( SDFNode * n,
const Vector & c,
const double & ri,
const double & re )
explicit

Create a level of detail node, with a sphere as a low level of detail shape.

Parameters
nSub-tree.
cCenter.
ri,reInternal and external radius, the sphere shape will have the internal radius.

Member Function Documentation

◆ K()

double SDFLodSphere::K ( ) const
virtual

Return the Lipschitz constant of the node.

By default, nodes are considered as signed Euclidean distance functions, and the Lipschitz constant is λ=1.

Reimplemented from SDFNode.

◆ Memory()

int SDFLodSphere::Memory ( ) const
virtual

Return the size of a sub-tree.

Reimplemented from SDFNode.

◆ Signed()

double SDFLodSphere::Signed ( const Vector & p) const
virtual

Compute the signed distance.

Parameters
pPoint.

Reimplemented from SDFUnary.