Signed Distance Fields 1.0
SDFVoronoi Member List

This is the complete list of members for SDFVoronoi, including all inherited members.

addReccursiveCalls(int)SDFNodestatic
Area() constSphereprotected
Area(const double &)Sphereprotectedstatic
BID(const Vector &) constSDFNodevirtual
boxSDFNodeprotected
cSphereprotected
Center() constSphereprotected
ComputeCostBID(const Vector &)SDFNodevirtual
ComputeCostSigned(const Vector &)SDFPrimitivevirtual
Copy() constSDFVoronoivirtual
costSDFNodeprotected
EpsilonSDFNodeprotectedstatic
epsilonSphereprotectedstatic
EquiRectangular(int, int, int, int)Sphereprotectedstatic
Euler(const Vector &) constSphereprotected
Extend(const Vector &)Sphereprotected
Extend(const double &)Sphereprotected
Extended(const double &) constSphereprotected
Fibonacci(int, int) constSphereprotected
frSDFVoronoiprotected
SDFSphere::SDFEuclidean::GetBox() constSDFNode
Sphere::GetBox() constSphereprotected
GetColor(const Vector &) constSDFNodevirtual
GetCostShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFPrimitivevirtual
GetGradientShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFSpherevirtual
GetMaterialShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFPrimitivevirtual
GetShader(PrimitiveManager *, std::list< QString > *, bool *) constSDFSpherevirtual
Gradient(const Vector &) constSDFSpherevirtual
InfinitySphereprotectedstatic
SDFSphere::SDFEuclidean::Inside(const Vector &) constSDFNodevirtual
Sphere::Inside(const Vector &) constSphereprotected
Intersect(const Ray &) constSphereprotected
Intersect(const Ray &, double &, double &) constSphereprotected
Intersect(const Ray &, double &, double &, Vector &, Vector &) constSphereprotected
Intersect(const Box &) constSphereprotected
Intersect(const Sphere &, Circle &) constSphereprotected
Intersect(const Sphere &) constSphereprotected
Intersect(const Ray &, double &) constSphereprotected
Intersection(const Sphere &, const Sphere &, const Sphere &, Vector &, Vector &)Sphereprotectedstatic
InverseTransformed(const Frame &) constSphereprotected
K() constSDFNodevirtual
K(const Box &) constSDFNodevirtual
kSDFNodeprotected
SDFSphere::Memory() constSDFSpherevirtual
Nodes() constSDFNodevirtual
Normal(const Vector &) constSphereprotected
NullSphereprotectedstatic
Poisson(const double &, int, Random &=Random::R239) constSphereprotected
R(const Vector &) constSphereprotected
R(const Sphere &) constSphereprotected
R(const Vector &, const Vector &) constSphereprotected
rSphereprotected
Radius() constSphereprotected
RandomInside(Random &=Random::R239) constSphereprotected
RandomNormal(Random &=Random::R239)Sphereprotectedstatic
RandomSurface(Random &=Random::R239) constSphereprotected
ReccursiveCalls()SDFNodestatic
reccursiveCallsSDFNodeprotectedstatic
ResetReccursiveCalls()SDFNodestatic
Rotate(const Matrix &)Sphereprotected
Rotated(const Matrix &) constSphereprotected
Scale(const double &)Sphereprotected
Scaled(const Vector &) constSphereprotected
SDFEuclidean()SDFEuclideanexplicit
SDFNode()SDFNodeexplicit
SDFPrimitive()SDFPrimitiveexplicit
SDFSphere(const Vector &, double)SDFSphereexplicit
SDFSphere(double)SDFSphereexplicit
SDFSphere(const Sphere &)SDFSphereexplicit
setShaderMaterial(ShaderMaterial *)SDFPrimitive
Signed(const Vector &) constSDFVoronoivirtual
Sphere()Sphereprotected
Sphere(const double &)Sphereprotected
Sphere(const Vector &, const double &=0.0)Sphereprotected
Sphere(const Vector &, const Vector &)Sphereprotected
Sphere(const Vector &, const Vector &, const Vector &)Sphereprotected
Sphere(const Vector &, const Vector &, const Vector &, const Vector &)Sphereprotected
Sphere(const QVector< Vector > &)Sphereprotected
SpherePieces()SDFNodestatic
Stalactite(const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)SDFNodestatic
Transformed(const Frame &) constSphereprotected
Translate(const Vector &)Sphereprotected
Translated(const Vector &) constSphereprotected
UnitSphereprotectedstatic
Volume() constSphereprotected
Volume(const Sphere &) constSphereprotected
Volume(const double &)Sphereprotectedstatic
~SDFEuclidean()SDFEuclideanvirtual
~SDFNode()SDFNodevirtual
~SDFPrimitive()SDFPrimitivevirtual
~SDFSphere()SDFSpherevirtual
~SDFVoronoi()SDFVoronoivirtual
~Sphere()Sphereprotected