Blob 1.0
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Blending, boolean and more complex operators such as contact modeling or hyper-blending. More...
Classes | |
class | TreeAlpha |
A simple field function scaling node. More... | |
class | TreeBinary |
Virtual n-ary operator structure. More... | |
class | TreeBlend |
The blending node which is the same blend as for Blobs. More... | |
class | TreeBlendRUnion |
Local blending node. More... | |
class | TreeBlendSquared |
Hyper-quadric blending. More... | |
class | TreeBlendUnion |
Local blending node. More... | |
class | TreeCloneFrame |
A simple instancing node. More... | |
class | TreeCloneTranslate |
A simple cloning node. More... | |
class | TreeContact |
The contact node. More... | |
class | TreeDifference |
Difference node. More... | |
class | TreeHyperBlend |
Hyper-elliptic blending, which is a generalisation of blending. More... | |
class | TreeIntersection |
Intersection node. More... | |
class | TreeOperator |
A virtual operator. More... | |
class | TreeUnary |
BlobTree generic unary node. More... | |
class | TreeUnion |
The union node. More... | |
Blending, boolean and more complex operators such as contact modeling or hyper-blending.
Blending operators implement a set of blending function to blend sub-trees. Boolean operators are intersection, difference, and union.