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Blob 1.0
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Blending, boolean and more complex operators such as contact modeling or hyper-blending. More...
Classes | |
| class | TreeAlpha |
| A simple field function scaling node. More... | |
| class | TreeBinary |
| Virtual n-ary operator structure. More... | |
| class | TreeBlend |
| The blending node which is the same blend as for Blobs. More... | |
| class | TreeBlendRUnion |
| Local blending node. More... | |
| class | TreeBlendSquared |
| Hyper-quadric blending. More... | |
| class | TreeBlendUnion |
| Local blending node. More... | |
| class | TreeCloneFrame |
| A simple instancing node. More... | |
| class | TreeCloneTranslate |
| A simple cloning node. More... | |
| class | TreeContact |
| The contact node. More... | |
| class | TreeDifference |
| Difference node. More... | |
| class | TreeHyperBlend |
| Hyper-elliptic blending, which is a generalisation of blending. More... | |
| class | TreeInstantiate |
| A simple instancing node. More... | |
| class | TreeIntersection |
| Intersection node. More... | |
| class | TreeOperator |
| A virtual operator. More... | |
| class | TreeUnary |
| BlobTree generic unary node. More... | |
| class | TreeUnion |
| The union node. More... | |
Blending, boolean and more complex operators such as contact modeling or hyper-blending.
Blending operators implement a set of blending function to blend sub-trees. Boolean operators are intersection, difference, and union.