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| TreeUnion (TreeNode *, TreeNode *) |
| Creates a union operator given a two sub-trees. More...
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| TreeUnion (TreeNode **, int) |
| Creates a union operator node given an array of nodes. More...
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| TreeUnion (TreeNode *, TreeNode *, TreeNode *, TreeNode *=nullptr) |
| Creates a union operator node given up to four children nodes.
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virtual | ~TreeUnion () |
| Destroy a union node. More...
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double | Intensity (const Vector &) const |
| Computes the field value at a given point in space. More...
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Vector | Gradient (const Vector &) const |
| Compute the gradient. More...
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virtual TreeNode * | Copy () const |
| Performs a deep copy.
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double | K () const |
| Computes the gradient Lipschitz constant of the sub-tree.
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double | K (const Box &) const |
| Computes the Lipschitz constant of the sub-tree within a box. More...
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double | K (const Segment &) const |
| Compute the Lipschitz constant along a segment. More...
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double | K (const RayStep &) const |
| Compute the Lipschitz constant along a segment. More...
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double | K (const Sphere &) const |
| Compute the Lipschitz constant in a sphere. More...
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double | K (const Ray &) const |
| Computes the Lipschitz constant of the sub-tree along a ray. More...
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Color | GetMaterial (const Vector &, const Vector &=Vector::Null) const |
| Computes the texture at a given point in space. More...
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TreeNode * | Cut (const Box &) const |
| Cuts the to simplify its structure inside a box. More...
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| TreeBinary (TreeNode *, TreeNode *) |
| Creates a union operator node given a small set of children nodes. More...
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virtual | ~TreeBinary () |
| Destroys an operator, destroying all existing children.
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virtual int | Memory () const |
| Compute the size of the sub-tree.
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virtual int | Nodes () const |
| Compute the number of nodes of the sub-tree. More...
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virtual int | Depth () const |
| Compute the dpeth of the sub-tree. More...
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virtual void | SetThreshold (const double &) |
| Recursively setup the threshold value. More...
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| TreeOperator () |
| Creates an operator node.
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virtual | ~TreeOperator () |
| Destroys an operator.
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| TreeNode () |
| Create a virtual node of the Blob-Tree structure.
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virtual | ~TreeNode () |
| Destroys a node.
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virtual void | IntensityGradient (const Vector &, double &, Vector &) const |
| Computes the field value and the gradient at a given point in space. More...
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virtual TreeNode * | Blend (TreeNode *) |
| Insert a blending node that blends the old and the new sub-tree together. More...
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virtual TreeNode * | Union (TreeNode *) |
| Insert a union node that unions the old and the new sub-tree together. More...
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virtual TreeNode * | Difference (TreeNode *) |
| Insert a difference node. More...
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virtual TreeNode * | Translate (const Vector &) |
| Insert a translation node. More...
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virtual TreeNode * | Rotate (const Matrix &) |
| Insert a rotation node. More...
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virtual TreeNode * | Scale (const Vector &) |
| Insert a scaling node. More...
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Box | GetBox () const |
| Return the bounding box of the node.
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virtual Vector | Dichotomy (Vector, Vector, double, double, double, const double &=1.0e-4) |
| Compute the intersection between the implicit surface and a segment. More...
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The union node.
Example of how to code such a node:
Normalized blending functions (1-r2)3.
Definition: blend.h:114
The generic nodes with some pure virtual functions.
Definition: blobtree.h:27
TreeUnion(TreeNode *, TreeNode *)
Creates a union operator given a two sub-trees.
Definition: treeunion.cpp:40
A point skeleton element.
Definition: blobtree.h:550
,