|
| TreeHyperBlend (TreeNode *, TreeNode *, const double &) |
| Creates a hyper-elliptic blend. More...
|
|
virtual | ~TreeHyperBlend () |
| Destroy a hyper-blending node. More...
|
|
double | Intensity (const Vector &) const |
| Compute the field value. More...
|
|
Vector | Gradient (const Vector &) const |
| Compute the gradient. More...
|
|
virtual TreeNode * | Copy () const |
| Creates a deep copy of node.
|
|
double | K () const |
| Compute the Lipschitz constant of the sub-tree.
|
|
double | K (const Box &) const |
| Compute the local Lipschitz constant in a box. More...
|
|
double | K (const Ray &) const |
| Computes the Lipschitz constant of the sub-tree. More...
|
|
double | K (const Segment &) const |
| Compute the Lipschitz constant of the sub-tree. More...
|
|
Color | GetMaterial (const Vector &, const Vector &=Vector::Null) const |
| Blend textures using hyper-elliptic blending. More...
|
|
TreeNode * | Cut (const Box &) const |
| Cuts the node to simplify its structure inside a box. More...
|
|
virtual int | Memory () const |
| Compute the size of the sub-tree.
|
|
| TreeBinary (TreeNode *, TreeNode *) |
| Creates a union operator node given a small set of children nodes. More...
|
|
virtual | ~TreeBinary () |
| Destroys an operator, destroying all existing children.
|
|
virtual int | Nodes () const |
| Compute the number of nodes of the sub-tree. More...
|
|
virtual int | Depth () const |
| Compute the dpeth of the sub-tree. More...
|
|
virtual void | SetThreshold (const double &) |
| Recursively setup the threshold value. More...
|
|
| TreeOperator () |
| Creates an operator node.
|
|
virtual | ~TreeOperator () |
| Destroys an operator.
|
|
| TreeNode () |
| Create a virtual node of the Blob-Tree structure.
|
|
virtual | ~TreeNode () |
| Destroys a node.
|
|
virtual void | IntensityGradient (const Vector &, double &, Vector &) const |
| Computes the field value and the gradient at a given point in space. More...
|
|
virtual TreeNode * | Blend (TreeNode *) |
| Insert a blending node that blends the old and the new sub-tree together. More...
|
|
virtual TreeNode * | Union (TreeNode *) |
| Insert a union node that unions the old and the new sub-tree together. More...
|
|
virtual TreeNode * | Difference (TreeNode *) |
| Insert a difference node. More...
|
|
virtual TreeNode * | Translate (const Vector &) |
| Insert a translation node. More...
|
|
virtual TreeNode * | Rotate (const Matrix &) |
| Insert a rotation node. More...
|
|
virtual TreeNode * | Scale (const Vector &) |
| Insert a scaling node. More...
|
|
virtual double | K (const RayStep &) const |
| Compute the Lipschitz constant along an optimized ray-stepping segment. More...
|
|
virtual double | K (const Sphere &) const |
| Compute the Lipschitz constant in a sphere. More...
|
|
Box | GetBox () const |
| Return the bounding box of the node.
|
|
virtual Vector | Dichotomy (Vector, Vector, double, double, double, const double &=1.0e-4) |
| Compute the intersection between the implicit surface and a segment. More...
|
|
Hyper-elliptic blending, which is a generalisation of blending.
- See also
- TreeBlend, TreeUnion, TreeBlendSquared ,