Signed Distance Fields 1.0
SDFBEIS Class Reference

Bounding volume implicit surface operator. More...

#include <sdf.h>

Inheritance diagram for SDFBEIS:
SDFBinary SDFNode

Public Member Functions

 SDFBEIS (SDFNode *, SDFNode *, double _offset=1.0f)
 Create a BEIS node.
 
virtual ~SDFBEIS ()
 Destructor.
 
virtual double Signed (const Vector &) const
 Compute the signed distance.
 
double BID (const Vector &) const
 Compute a lower bound of the signed distance.
 
void ComputeCostBID (const Vector &)
 Compute the number of reccursive calls to BID() and Signed().
 
void ComputeCostSigned (const Vector &)
 Compute the number of reccursive calls to Signed().
 
QString GetShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to render the node.
 
QString GetGradientShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the gradient the sdf.
 
QString GetCostShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the cost of a call to sdf.
 
QString GetMaterialShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the material the sdf at a given point 'p' with a given normal 'n'.
 
virtual int Memory () const
 Return the size of a sub-tree.
 
virtual SDFNodeCopy () const
 Deep copy.
 
- Public Member Functions inherited from SDFBinary
 SDFBinary (SDFNode *, SDFNode *)
 Create a binary node.
 
virtual ~SDFBinary ()
 Recursively destroy the sub-trees.
 
virtual double K (const Box &) const
 Return the local Lipschitz constant.
 
int Nodes () const
 Compute the number of nodes in the sub-tree.
 
- Public Member Functions inherited from SDFNode
 SDFNode ()
 Create a generic node.
 
virtual ~SDFNode ()
 Destructor.
 
virtual Vector Gradient (const Vector &) const
 Compute the gradient of the field.
 
virtual bool Inside (const Vector &) const
 Check if a point is inside or outside.
 
virtual Color GetColor (const Vector &) const
 Computes the color.
 
virtual double K () const
 Return the Lipschitz constant of the node.
 
Box GetBox () const
 Return the bounding box of the node.
 

Additional Inherited Members

- Static Public Member Functions inherited from SDFNode
static void ResetReccursiveCalls ()
 Reset the reccursive call property of the tree.
 
static int ReccursiveCalls ()
 Returns the number of reccursive calls to Value() and BID().
 
static void addReccursiveCalls (int)
 Add a nulber to the nbreccursiveCalls.
 
static SDFNodeStalactite (const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)
 Procedural parameterized stalactite.
 
static SDFNodeSpherePieces ()
 Sphere carved, placed on a cylinder. Nice scene for testing sharp features reconstruction.
 
- Protected Attributes inherited from SDFBinary
SDFNodee [2] = { nullptr,nullptr }
 Sub-trees.
 
- Protected Attributes inherited from SDFNode
Box box = Box::Infinity
 Box bounding the surface.
 
double k = 1.0
 Lipschitz constant.
 
int cost = 1
 Relative computation cost.
 
- Static Protected Attributes inherited from SDFNode
static constexpr double Epsilon = 0.01
 Small constant used for bounding volumes.
 
static int reccursiveCalls = 0
 Recursive calls to BID or Value.
 

Detailed Description

Bounding volume implicit surface operator.

Author
Hubert-Brierre Pierre

Constructor & Destructor Documentation

◆ SDFBEIS()

SDFBEIS::SDFBEIS ( SDFNode * a,
SDFNode * b,
double _offset = 1.0f )
explicit

Create a BEIS node.

Parameters
athe original tree.
bthe simplified englobing tree.

Member Function Documentation

◆ BID()

double SDFBEIS::BID ( const Vector & p) const
virtual

Compute a lower bound of the signed distance.

The bound is not continuous, not even monotonous, but is faster to compute than the actual distance.

Author
Hubert-Brierre Pierre
Parameters
pPoint.

Reimplemented from SDFNode.

◆ ComputeCostBID()

void SDFBEIS::ComputeCostBID ( const Vector & p)
virtual

Compute the number of reccursive calls to BID() and Signed().

Author
Hubert-Brierre Pierre

Reimplemented from SDFNode.

◆ ComputeCostSigned()

void SDFBEIS::ComputeCostSigned ( const Vector & p)
virtual

Compute the number of reccursive calls to Signed().

Author
Hubert-Brierre Pierre

Reimplemented from SDFBinary.

◆ GetCostShader()

QString SDFBEIS::GetCostShader ( PrimitiveManager * primitives,
std::list< QString > * dependency,
bool * valid_glsl ) const
virtual

Compute the GLSL code to compute the cost of a call to sdf.

Author
Hubert-Brierre Pierre

Reimplemented from SDFBinary.

◆ GetGradientShader()

QString SDFBEIS::GetGradientShader ( PrimitiveManager * primitives,
std::list< QString > * dependency,
bool * valid_glsl ) const
virtual

Compute the GLSL code to compute the gradient the sdf.

Author
HUEBRT-BRIERRE Pierre

Reimplemented from SDFNode.

◆ GetMaterialShader()

QString SDFBEIS::GetMaterialShader ( PrimitiveManager * primitives,
std::list< QString > * dependency,
bool * valid_glsl ) const
virtual

Compute the GLSL code to compute the material the sdf at a given point 'p' with a given normal 'n'.

Author
HUEBRT-BRIERRE Pierre

Reimplemented from SDFNode.

◆ GetShader()

QString SDFBEIS::GetShader ( PrimitiveManager * primitives,
std::list< QString > * dependency,
bool * valid_glsl ) const
virtual

Compute the GLSL code to render the node.

Author
Hubert-Brierre Pierre

Reimplemented from SDFNode.

◆ Memory()

int SDFBEIS::Memory ( ) const
virtual

Return the size of a sub-tree.

Reimplemented from SDFNode.

◆ Signed()

double SDFBEIS::Signed ( const Vector & p) const
virtual

Compute the signed distance.

Parameters
pPoint.

Reimplemented from SDFNode.