Signed Distance Fields 1.0
SDFSmoothDifference Class Reference

Smooth difference operator. More...

#include <sdf.h>

Inheritance diagram for SDFSmoothDifference:
SDFDifference SDFBinary SDFNode

Public Member Functions

 SDFSmoothDifference (SDFNode *, SDFNode *, const double &)
 Create a smooth difference.
 SDFSmoothDifference (SDFNode *, SDFNode *, SDFNode *, const double &)
 Create a smooth difference.
 SDFSmoothDifference (const QJsonValue &json)
QJsonValue ToJson () const
 Conversion to JavaScript Object Notation.
virtual ~SDFSmoothDifference ()
 Destructor.
virtual double Signed (const Vector &) const
 Compute the signed distance.
virtual Vector Gradient (const Vector &) const
 Compute the gradient of the field.
QString GetShader (PrimitiveManager &, std::list< QString > &, bool &) const
 Compute the GLSL code to render the node.
QString GetGradientShader (PrimitiveManager &, std::list< QString > &, bool &) const
 Compute the GLSL code to compute the gradient the sdf.
QString GetCostShader (PrimitiveManager &, std::list< QString > &, bool &) const
 Compute the GLSL code to compute the cost of a call to sdf.
virtual int Memory () const
 Return the size of a sub-tree.
virtual SDFNodeCopy () const
 Deep copy.
Public Member Functions inherited from SDFDifference
 SDFDifference (SDFNode *, SDFNode *)
 Create a difference node.
 SDFDifference (SDFNode *, SDFNode *, SDFNode *)
 Create a difference hierarchy.
 SDFDifference (SDFNode *, SDFNode *, SDFNode *, SDFNode *)
 Create a difference hierarchy.
 SDFDifference (const QJsonValue &)
virtual ~SDFDifference ()
 Destructor.
QString GetMaterialShader (PrimitiveManager &, std::list< QString > &, bool &) const
 Compute the GLSL code to compute the material the sdf at a given point 'p' with a given normal 'n'.
Public Member Functions inherited from SDFBinary
 SDFBinary (SDFNode *, SDFNode *)
 Create a binary node.
virtual ~SDFBinary ()
 Recursively destroy the sub-trees.
virtual double K (const Box &) const
 Return the local Lipschitz constant.
virtual void SetShaderId (PrimitiveManager &)
 Set up an id for generating GLSL code.
virtual void ResetShaderId ()
 Reset the id for generating GLSL code.
virtual void ComputeCostSigned (const Vector &)
 Compute the number of reccursive calls to Signed().
int Nodes () const
 Compute the number of nodes in the sub-tree.
Public Member Functions inherited from SDFNode
 SDFNode ()
 Create a generic node.
virtual ~SDFNode ()
 Destructor.
virtual double BID (const Vector &) const
 Compute a lower bound of the signed distance.
virtual bool Inside (const Vector &) const
 Check if a point is inside or outside.
virtual Color GetColor (const Vector &) const
 Computes the color.
virtual double K () const
 Return the Lipschitz constant of the node.
Box GetBox () const
 Return the bounding box of the node.
void ResetShaderId ()
 Reset the id for generating GLSL code.
virtual void ComputeCostBID (const Vector &)
 Compute the number of reccursive calls to BID() and Signed().

Protected Attributes

double smooth
 Smoothing distance.
Protected Attributes inherited from SDFBinary
SDFNodee [2] = { nullptr,nullptr }
 Sub-trees.
Protected Attributes inherited from SDFNode
Box box = Box::Infinity
 Box bounding the surface.
double k = 1.0
 Lipschitz constant.
int cost = 1
 Relative computation cost.
int id = -1
 Id to optimize the glsl code generation (avoid repetition when looking twice the same node).

Additional Inherited Members

Static Public Member Functions inherited from SDFDifference
static double Signed (const double &, const double &)
 Compute the difference between two distance field values.
Static Public Member Functions inherited from SDFNode
static SDFNodeFromJson (const QJsonValue &json)
 Conversion from JavaScript Object Notation.
static void ResetReccursiveCalls ()
 Reset the reccursive call property of the tree.
static int ReccursiveCalls ()
 Returns the number of reccursive calls to Value() and BID().
static void addReccursiveCalls (int)
 Add a nulber to the nbreccursiveCalls.
static SDFNodeStalactite (const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)
 Procedural parameterized stalactite.
static SDFNodeSpherePieces ()
 Sphere carved, placed on a cylinder. Nice scene for testing sharp features reconstruction.
Static Protected Attributes inherited from SDFNode
static constexpr double Epsilon = 0.01
 Small constant used for bounding volumes.
static int reccursiveCalls = 0
 Recursive calls to BID or Value.

Detailed Description

Smooth difference operator.

Constructor & Destructor Documentation

◆ SDFSmoothDifference() [1/3]

SDFSmoothDifference::SDFSmoothDifference ( SDFNode * a,
SDFNode * b,
const double & s )
explicit

Create a smooth difference.

Parameters
a,bSub-trees.
sSmoothing radius.

◆ SDFSmoothDifference() [2/3]

SDFSmoothDifference::SDFSmoothDifference ( SDFNode * a,
SDFNode * b,
SDFNode * c,
const double & s )
explicit

Create a smooth difference.

This operator is evaluated as (a \ b ) \ c.

Parameters
a,b,cSub-trees.
sSmoothing distance.

◆ SDFSmoothDifference() [3/3]

SDFSmoothDifference::SDFSmoothDifference ( const QJsonValue & json)
explicit

Member Function Documentation

◆ GetCostShader()

QString SDFSmoothDifference::GetCostShader ( PrimitiveManager & primitives,
std::list< QString > & dependency,
bool & valid_glsl ) const
virtual

Compute the GLSL code to compute the cost of a call to sdf.

Author
Hubert-Brierre Pierre

Reimplemented from SDFBinary.

◆ GetGradientShader()

QString SDFSmoothDifference::GetGradientShader ( PrimitiveManager & ,
std::list< QString > & ,
bool & valid_glsl ) const
virtual

Compute the GLSL code to compute the gradient the sdf.

Author
HUEBRT-BRIERRE Pierre

Reimplemented from SDFDifference.

◆ GetShader()

QString SDFSmoothDifference::GetShader ( PrimitiveManager & primitives,
std::list< QString > & dependency,
bool & valid_glsl ) const
virtual

Compute the GLSL code to render the node.

Author
Hubert-Brierre Pierre

Reimplemented from SDFDifference.

◆ Gradient()

Vector SDFSmoothDifference::Gradient ( const Vector & p) const
virtual

Compute the gradient of the field.

Parameters
pPoint.

Reimplemented from SDFDifference.

◆ Memory()

int SDFSmoothDifference::Memory ( ) const
virtual

Return the size of a sub-tree.

Reimplemented from SDFDifference.

◆ Signed()

double SDFSmoothDifference::Signed ( const Vector & p) const
virtual

Compute the signed distance.

Parameters
pPoint.

Reimplemented from SDFDifference.

◆ ToJson()

QJsonValue SDFSmoothDifference::ToJson ( ) const
virtual

Conversion to JavaScript Object Notation.

Reimplemented from SDFDifference.