• Research in Computer Graphics

    The main thrust of my research is to advance systems to help designers create complex virtual worlds. Our methodology consists of working at the interface between computer graphics and geology, geomorphology, biology to propose new techniques for generating terrains, simulating ecosystems, modeling atmospheric effects.

    Publications: can be found here as a blog and there as a complete list; statistics: Google Scholar Profile, Semantic Scholar, Scopus, Dblp

    Code: Available code released on GitHub.

    Vidéos: The videos of our papers are on the ArchesTeam channel.

    Keywords: Implicit surfaces, Procedural modeling, Natural Phenomena, Simulation.

  • Short CV

    A more complete curriculum vitae and presentation of my activites can be found here.

    Eric Galin is a Professor of Computer Science at University Lyon 1, France. He obtained an engineering degree from Ecole Centrale de Lyon in 1993 and a Ph.D. in Computer Science from University Lyon 1 in 1997.

    His research interests encompass procedural modeling of virtual worlds, simulating natural phenomena, and modeling with implicit surfaces. He contributed to implicit modeling and proposed several high-level procedural methods for modeling terrains, generating road networks and settlements, synthesizing river networks, and simulating the mutual influence between ecosystems and terrains.

    Eric Galin served in several program committees such as SMI, Eurographics, and the series of Eurographics Workshop on Natural Phenomena. He was the co-chair of Eurographics 2017 conference. He participated in the creation of the French Chapter of Eurographics in 2004 and belongs to the CA. From 2008 to 2013, he was the administrator of Gamagora, a high-level education program connecting Level Design, Graphics Design, and Computer Game Programming tracks.

  • Diploma

    2006 - Habilitation à diriger la Recherche, Université Lyon 1
    Modeling Complex Shapes.

    1997 - PhD Thesis in computer science, Université Lyon 1
    Metamorphosing and Rendering Soft Objects

    1993 - Computer engineering degree award at Ecole Centrale de Lyon (computer science), Masters Thesis Université Lyon 1

  • Appointment held

    2017 - Exceptionnal rank achievement.

    2012 - First class rank achievement.

    2008 - Full professor (computer graphics) Université Lyon 2.

    1998 - Assitant professor (computer graphics), Université Claude Bernard Lyon 1

  • Chairing and Editorship

    Associate Editor for Computer Graphics Forum (2019-2022)

    Chairing international conferences: Eurographics 2019 Educational Track, Conference Chair Eurographics 2017, Short Papers Chair Eurographics 2014, Conference Chiar VriPhys 2011, Conference and Full Paper Chair Shape Modeling International 2007, Short Papers Chair Eurographics 2004

    Workshop Chair Eurographics Natural Phenomena 2005, 2006, 2007, 2009

    Besides the reviewing duties related to program committee obligations, I am a reviewer for various journals (ACM TOG, CGF, IEEE CG&A, C&G, TVC) and conferences (Eurographics, Pacific Graphics, ACM SIGGRAPH, SMI). I participated in the creation of the French Chapter of Eurographics in 2003, president in 2006-2009, and vice president 2015-2020.

  • Projects and Funding

    I am or was involved in the following projets - see here for details : ANR EOLE (2023-2027, 450k€), ANR AMPLI (2021-2024, 430k€), ANR HDW (2016-2020, 300k€), PAPAYA (2015-2019, 350k€), MANGO (2012-2015,150k€), FUI ROBOT POPULI (2012-2014, 225k€), ANR DNA (2010-2014, 150k€), FUI GENAC 2 (2007-2010, 200k€).

    Grant from Adobe (2022-2024, 8k€ every year).