Category : Terrain

2017

Interactive Example-Based Terrain Authoring with Conditional Generative Adversarial Networks

Authors Eric Guérin, Julie Digne, Eric Galin, Adrien Peytavie, Christian Wolf, Bedrich Benes, Benoît Martinez

ACM Transactions on Graphics,

Coherent multi-layer landscape synthesis

Authors Oscar Argudo, Carlos Andujar, Antonio Chica, Eric Guérin, Julie Digne, Adrien Peytavie, Eric Galin

The Visual Computer,

Authoring Landscapes by Combining Ecosystem and Terrain Erosion Simulation

Authors Guillaume Cordonnier, Eric Galin, James Gain, Bedrich Benes, Eric Guérin, Adrien Peytavie, Marie-Paule Cani

ACM Transactions on Graphics, vol. 36, #4, p. 134

2016

Sparse representation of terrains for procedural modeling

Authors Eric Guérin, Julie Digne, Eric Galin, Adrien Peytavie

Computer Graphics Forum, vol. 35, #2, pp. 177-187

Large Scale Terrain Generation from Tectonic Uplift and Fluvial Erosion

Authors Guillaume Cordonnier, Jean Braun, Marie-Paule Cani, Bedrich Benes, Eric Galin, Adrien Peytavie, Eric Guérin

Computer Graphics Forum, vol. 35, #2, pp. 165-175

2015

Terrain Modelling from Feature Primitives

Authors Jean-David Génevaux, Eric Galin, Adrien Peytavie, Eric Guérin, Cyril Briquet, François Grosbellet, Bedrich Benes

Computer Graphics Forum, vol. 34, #6, pp. 198-210

Patch-based Terrain Synthesis

Authors Leandro Cruz, Luiz Velho, Eric Galin, Adrien Peytavie, Eric Guérin

International Conference on Computer Graphics Theory and Applications, 14 mars 2015, Berlin (France), 6 pages

2014

Modélisation de terrains par primitives

Authors Jean-David Génevaux, François Grosbellet, Eric Galin, Adrien Peytavie, Eric Guérin, Cyril Briquet, Bedřich Beneš

Journées de l’Association Française d’Informatique Graphique, 28 novembre 2014, Reims (France).