Category : Details

2024

Deadwood

Authors Adrien Peytavie, James Gain, Eric Guérin, Oscar Argudo, Eric Galin

ACM Transactions on Graphics,

2020

Simulation, Modeling and Authoring of Glaciers

Authors Oscar Argudo, Eric Galin, Adrien Peytavie, Axel Paris, Eric Guérin

ACM Transactions on Graphics,

Modeling Rocky Scenery using Implicit Blocks

Authors Axel Paris, Adrien Peytavie, Eric Guérin, Jean-Michel Dischler, Eric Galin

The Visual Computer, vol. 36, #10, pp. 2251-2261

Desertscape Simulation

Authors Axel Paris, Adrien Peytavie, Eric Guérin, Oscar Argudo, Eric Galin

Computer Graphics Forum, vol. 38, #7, pp. 47-55

Data-driven Authoring of Large-scale Ecosystems

Authors Konrad Kapp, James Gain, Eric Guérin, Eric Galin, Adrien Peytavie

ACM Transactions on Graphics,

2019

Terrain Amplification with Implicit 3D Features

Authors Axel Paris, Eric Galin, Adrien Peytavie, Eric Guérin, James Gain

ACM Transactions on Graphics,

Procedural Riverscapes

Authors Adrien Peytavie, Thibault Dupont, Eric Guérin, Yann Cortial, Benes Benes, James Gain, Eric Galin

Computer Graphics Forum,

2016

Environmental Objects for Authoring Procedural Scenes

Authors François Grosbellet, Adrien Peytavie, Eric Guérin, Eric Galin, Stéphane Mérillou, Bedrich Benes

Computer Graphics Forum, vol. 35, #1, pp. 296-308

Efficient modeling of entangled details for natural scenes

Authors Eric Guérin, Eric Galin, François Grosbellet, Adrien Peytavie, Jean-David Genevaux

Computer Graphics Forum, vol. 35, #7, pp. 257-267

2015

Terrain Modelling from Feature Primitives

Authors Jean-David Génevaux, Eric Galin, Adrien Peytavie, Eric Guérin, Cyril Briquet, François Grosbellet, Bedrich Benes

Computer Graphics Forum, vol. 34, #6, pp. 198-210