Project · 2023 — 2027
EOLE
Physics-based simulation of aeolian landforms, between cellular automata and computer graphics.

EOLE studies aeolian processes in the context of climate change, particularly in desert regions where aeolian landforms act as important environmental indicators.
The project reproduces these landforms by combining physics-based cellular automaton models with simulation-based computer graphics techniques. The aim is to bring together emergence mechanisms and long-term dynamics on one side, and the realism of computer-generated 3D scenes on the other, so that a single visual solution satisfies both physics and realism across scales.
Publications
- 2026 Authoring Terrestrial Planets with Diffusion Models — Computer Graphics Forum
- 2026 EcoViz: a tool for visual analysis and photorealistic rendering of forest landscape model simulations — Ecography
- 2026 Terrain Synthesis and Authoring based on Iso‐Contours — Computer Graphics Forum
- 2025 Vector-based Terrain Modelling — Computer Graphics Forum
- 2024 Terrain Amplification using Multi-scale Erosion — ACM Transactions on Graphics
- 2024 Vector-based terrain authoring — Journées françaises d'informatique graphique (jFIG) 2024