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Project · 2016 — 2021

HDWorld

Multi-scale procedural synthesis of very large, highly detailed natural scenes.

HDWorld — key visual (16:9)

HDWorlds synthesises huge, detailed scenes using procedural modeling. It develops multi-scale procedural techniques that generate both the geometry and the texture of objects at several levels of detail, integrating changes of appearance over time as well as real-world data.

The project identifies four challenges. Models should handle the wide range of scales found in natural scenes, such as landscapes whose details run from the global shape of a mountain down to individual blades of grass. They should provide a framework for generating realistic scenes. They should stay user-friendly enough to let artists design such scenes rapidly. And the algorithms that generate and render the scenes must be efficient.

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