Blob 1.0
TreeCircle Class Reference

Circle primitive that generates a torus like element. More...

#include <blobtree.h>

Inheritance diagram for TreeCircle:
TreeNormal Circle TreeElement TreeNode

Public Member Functions

 TreeCircle (const Vector &, const Vector &, const double &, BlendCompact *)
 Create a circle element.
 TreeCircle (const Vector &, const double &, BlendCompact *)
 Create a horizontal circle element.
virtual ~TreeCircle ()
 Destroys a circle primitive.
virtual TreeNodeCopy () const
 Creates a deep copy of a circle primitive.
int Memory () const
 Compute the size of a node.
double K (const Ray &) const
 Compute the local Lipschitz along a ray.
double Intensity (const Vector &) const
 Computes the intensity at given point in space.
Public Member Functions inherited from TreeNormal
 TreeNormal (BlendCompact *=nullptr)
 Creates a skeletal element given a blending function.
virtual ~TreeNormal ()
 Destroys a skeletal element.
virtual double R (const Vector &) const
 Computes the squared Euclidean distance to the skeleton.
virtual Vector Gradient (const Vector &) const
 Compute the gradient at a given point.
virtual void IntensityGradient (const Vector &, double &, Vector &) const
 Compute the field value and the gradient of the field function at a given point in space.
virtual double K (const Segment &) const
 Compute the Lipschitz constant on a segment.
virtual double K (const RayStep &) const
 Compute the Lipschitz constant on a segment.
virtual double K (const Sphere &) const
 Compute the Lipschitz constant inside a sphere.
Public Member Functions inherited from TreeElement
 TreeElement (BlendCompact *=nullptr)
 Creates a new element given a blending function.
virtual ~TreeElement ()
 Destroys an element.
double K () const
 Returns the Lipschitz constant of the element.
double K (const Box &) const
 Returns a local Lipschitz constant within a box domain.
double K (const Ray &) const
 Returns a local Lipschitz constant along a ray.
TreeNodeCut (const Box &) const
 Cuts the node to simplify its structure inside a box.
Public Member Functions inherited from TreeNode
 TreeNode ()
 Create a virtual node of the Blob-Tree structure.
virtual ~TreeNode ()
 Destroys a node.
virtual double Omega (const Vector &) const
 Return the squared distance to the compact support of the node.
virtual TreeNodeBlend (TreeNode *)
 Insert a blending node that blends the old and the new sub-tree together.
virtual TreeNodeUnion (TreeNode *)
 Insert a union node that unions the old and the new sub-tree together.
virtual TreeNodeDifference (TreeNode *)
 Insert a difference node.
virtual TreeNodeTranslate (const Vector &)
 Insert a translation node.
virtual TreeNodeRotate (const Matrix &)
 Insert a rotation node.
virtual TreeNodeScale (const Vector &)
 Insert a scaling node.
Box GetBox () const
 Return the bounding box of the node.
virtual void SetThreshold (const double &)
 Set the threshold value.
virtual Color GetMaterial (const Vector &, const Vector &=Vector::Null) const
 Gets the color of a node at a point.
virtual int Nodes () const
 Compute the number of nodes of the sub-tree.
virtual int Depth () const
 Compute the dpeth of the sub-tree.
virtual QString Show (int=0) const
 Show the tree hierarchy.
virtual Vector Dichotomy (Vector, Vector, double, double, double, const double &=1.0e-4)
 Compute the intersection between the implicit surface and a segment.

Additional Inherited Members

Protected Attributes inherited from TreeElement
BlendCompactblend = nullptr
 Falloff function.
Protected Attributes inherited from TreeNode
Box box = Box::Null
 Bounding box of the node.
double T = 0.5
 Threshold value.
Static Protected Attributes inherited from TreeNode
static const double Epsilon = 1e-6
 Epsilon value for gradient computation.

Detailed Description

Circle primitive that generates a torus like element.

Example of how to code a circle element:

TreeNode *circle=new TreeCircle(Vector(0.0),Vector(1,-1,1),4.0,new BlendCubic(2.0,1.0));
Normalized blending functions .
Definition blend.h:91
TreeCircle(const Vector &, const Vector &, const double &, BlendCompact *)
Create a circle element.
Definition treecircle.cpp:24
The generic nodes with some pure virtual functions.
Definition blobtree.h:27

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Constructor & Destructor Documentation

◆ TreeCircle() [1/2]

TreeCircle::TreeCircle ( const Vector & c,
const Vector & a,
const double & r,
BlendCompact * blend )
explicit

Create a circle element.

Parameters
cCenter of the circle.
aAxis (will be normalized internally).
rRadius.
blendFalloff function.

◆ TreeCircle() [2/2]

TreeCircle::TreeCircle ( const Vector & c,
const double & r,
BlendCompact * blend )
explicit

Create a horizontal circle element.

Parameters
cCenter of the circle.
rRadius.
blendFalloff function.

Member Function Documentation

◆ Intensity()

double TreeCircle::Intensity ( const Vector & p) const
virtual

Computes the intensity at given point in space.

Using Circle::R() instead of TreeCircle::Normal() speeds-up computations by 15%.

Parameters
pPoint.

Reimplemented from TreeNormal.