Blob 1.0
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Generic primitives. More...
#include <blobtree.h>
Public Member Functions | |
TreeElement (BlendCompact *=nullptr) | |
Creates a new element given a blending function. | |
virtual | ~TreeElement () |
Destroys an element. More... | |
double | K () const |
Returns the Lipschitz constant of the element. More... | |
double | K (const Box &) const |
Returns a local Lipschitz constant within a box domain. More... | |
double | K (const Segment &) const |
Returns a local Lipschitz constant along a segment. More... | |
double | K (const Sphere &) const |
Returns a local Lipschitz constant in a sphere. More... | |
double | K (const Ray &) const |
Returns a local Lipschitz constant along a ray. More... | |
TreeNode * | Cut (const Box &) const |
Cuts the node to simplify its structure inside a box. More... | |
Public Member Functions inherited from TreeNode | |
TreeNode () | |
Create a virtual node of the Blob-Tree structure. | |
virtual | ~TreeNode () |
Destroys a node. | |
virtual double | Intensity (const Vector &) const =0 |
Compute the field function value at a given point in space. | |
virtual void | IntensityGradient (const Vector &, double &, Vector &) const |
Computes the field value and the gradient at a given point in space. More... | |
virtual Vector | Gradient (const Vector &) const |
Computes the gradient of the field function at a given point in space. More... | |
virtual TreeNode * | Blend (TreeNode *) |
Insert a blending node that blends the old and the new sub-tree together. More... | |
virtual TreeNode * | Union (TreeNode *) |
Insert a union node that unions the old and the new sub-tree together. More... | |
virtual TreeNode * | Difference (TreeNode *) |
Insert a difference node. More... | |
virtual TreeNode * | Translate (const Vector &) |
Insert a translation node. More... | |
virtual TreeNode * | Rotate (const Matrix &) |
Insert a rotation node. More... | |
virtual TreeNode * | Scale (const Vector &) |
Insert a scaling node. More... | |
virtual TreeNode * | Copy () const =0 |
Creates a deep copy of the node, recursively traversing the whole structure. | |
virtual double | K (const RayStep &) const |
Compute the Lipschitz constant along an optimized ray-stepping segment. More... | |
Box | GetBox () const |
Return the bounding box of the node. | |
virtual void | SetThreshold (const double &) |
Set the threshold value. More... | |
virtual Color | GetMaterial (const Vector &, const Vector &=Vector::Null) const |
Gets the color of a node at a point. More... | |
virtual int | Nodes () const |
Compute the number of nodes of the sub-tree. | |
virtual int | Depth () const |
Compute the dpeth of the sub-tree. | |
virtual Vector | Dichotomy (Vector, Vector, double, double, double, const double &=1.0e-4) |
Compute the intersection between the implicit surface and a segment. More... | |
Additional Inherited Members | |
Protected Attributes inherited from TreeNode | |
Box | box = Box::Null |
Bounding box of the node. | |
double | T = 0.5 |
Threshold value. | |
Static Protected Attributes inherited from TreeNode | |
static const double | Epsilon = 1e-6 |
Epsilon value for gradient computation. | |
Generic primitives.
This class serves as a top level model for all primitives that are created using a potential function.
For elements with a symmetry axis, some optimization for computing the field function could be considered: first preprocess the primitive using:
This code preprocesses the primitive and computes quadric distance to the axis er.
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Destroys an element.
This function takes care of deleting the blending function.
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Returns the Lipschitz constant of the element.
Basically returns the Lipschitz constant of the potential function.
Implements TreeNode.
Reimplemented in TreeNoiseSphere.
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Returns a local Lipschitz constant along a ray.
Returns the Lipschitz constant of the element if argument ray intersects the element's bounding box.
ray | The ray. |
Implements TreeNode.
Reimplemented in TreeNoiseSphere, TreeVertex, TreeSphere, TreeEdge, TreeCylinder, TreeCircle, and TreeDisc.
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Returns a local Lipschitz constant along a segment.
Returns the Lipschitz constant of the element if segment intersects the element's bounding box.
s | Segment. |
Reimplemented from TreeNode.
Reimplemented in TreeNormal, TreeNoiseSphere, TreeVertex, TreeSphere, TreeEdge, and TreeBox.
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Returns a local Lipschitz constant in a sphere.
sphere | Sphere. |
Reimplemented from TreeNode.
Reimplemented in TreeNormal.