Blob 1.0
TreeEdge Class Reference

Segment skeletal primitive. More...

#include <blobtree.h>

Inheritance diagram for TreeEdge:
TreeNormal Axis TreeElement TreeNode

Public Member Functions

 TreeEdge (const Vector &, const Vector &, BlendCompact *)
 Create a segment element.
 TreeEdge (const Segment &, BlendCompact *)
 Create a segment element.
virtual ~TreeEdge ()
 Destroy an edge element.
double Intensity (const Vector &) const
 Directly compute the intensity at a given point in space.
double Omega (const Vector &) const
 Return the squared distance to the compact support of the node.
double R (const Vector &) const
 Compute the squared distance to the skeleton.
virtual TreeNodeCopy () const
 Creates a deep copy of the node.
int Memory () const
 Compute the size of a node.
virtual QString Show (int=0) const
 Show the tree hierarchy.
TreeNodeTranslate (const Vector &)
 Translates a vertex node in the BlobTree.
TreeNodeRotate (const Matrix &)
 Rotates an edge node in the BlobTree.
TreeNodeScale (const Vector &)
 Scales an edge skeletal element by a scaling vector.
double K (const Ray &) const
 Returns a local Lipschitz constant along a ray.
double K (const Segment &) const
 Compute the Lipschitz constant on a segment.
double K (const RayStep &) const
 Compute the Lipschitz constant on a segment.
Public Member Functions inherited from TreeNormal
 TreeNormal (BlendCompact *=nullptr)
 Creates a skeletal element given a blending function.
virtual ~TreeNormal ()
 Destroys a skeletal element.
virtual Vector Gradient (const Vector &) const
 Compute the gradient at a given point.
virtual void IntensityGradient (const Vector &, double &, Vector &) const
 Compute the field value and the gradient of the field function at a given point in space.
virtual double K (const Sphere &) const
 Compute the Lipschitz constant inside a sphere.
Public Member Functions inherited from TreeElement
 TreeElement (BlendCompact *=nullptr)
 Creates a new element given a blending function.
virtual ~TreeElement ()
 Destroys an element.
double K () const
 Returns the Lipschitz constant of the element.
double K (const Box &) const
 Returns a local Lipschitz constant within a box domain.
double K (const Ray &) const
 Returns a local Lipschitz constant along a ray.
TreeNodeCut (const Box &) const
 Cuts the node to simplify its structure inside a box.
Public Member Functions inherited from TreeNode
 TreeNode ()
 Create a virtual node of the Blob-Tree structure.
virtual ~TreeNode ()
 Destroys a node.
virtual TreeNodeBlend (TreeNode *)
 Insert a blending node that blends the old and the new sub-tree together.
virtual TreeNodeUnion (TreeNode *)
 Insert a union node that unions the old and the new sub-tree together.
virtual TreeNodeDifference (TreeNode *)
 Insert a difference node.
Box GetBox () const
 Return the bounding box of the node.
virtual void SetThreshold (const double &)
 Set the threshold value.
virtual Color GetMaterial (const Vector &, const Vector &=Vector::Null) const
 Gets the color of a node at a point.
virtual int Nodes () const
 Compute the number of nodes of the sub-tree.
virtual int Depth () const
 Compute the dpeth of the sub-tree.
virtual Vector Dichotomy (Vector, Vector, double, double, double, const double &=1.0e-4)
 Compute the intersection between the implicit surface and a segment.

Additional Inherited Members

Protected Attributes inherited from TreeElement
BlendCompactblend = nullptr
 Falloff function.
Protected Attributes inherited from TreeNode
Box box = Box::Null
 Bounding box of the node.
double T = 0.5
 Threshold value.
Static Protected Attributes inherited from TreeNode
static const double Epsilon = 1e-6
 Epsilon value for gradient computation.

Detailed Description

Segment skeletal primitive.

Example of how to code a segment primitive:

TreeNode *edge=new TreeEdge(Vector(-1,-1,-1),Vector(1,1,1),new BlendCubic(2.0,1.0));
Normalized blending functions .
Definition blend.h:91
TreeEdge(const Vector &, const Vector &, BlendCompact *)
Create a segment element.
Definition treeedge.cpp:22
The generic nodes with some pure virtual functions.
Definition blobtree.h:27

Constructor & Destructor Documentation

◆ TreeEdge() [1/2]

TreeEdge::TreeEdge ( const Vector & a,
const Vector & b,
BlendCompact * blend )

Create a segment element.

Parameters
a,bEnd vertices of edge.
blendFalloff function.

◆ TreeEdge() [2/2]

TreeEdge::TreeEdge ( const Segment & s,
BlendCompact * blend )

Create a segment element.

Parameters
sSegment.
blendFalloff function.

Member Function Documentation

◆ Intensity()

double TreeEdge::Intensity ( const Vector & p) const
virtual

Directly compute the intensity at a given point in space.

This function uses an optimized implementation that outperforms the standard computation of the normal vector between a vertex in space and its projection onto the skeleton.

Parameters
pPoint.

Reimplemented from TreeNormal.

◆ Omega()

double TreeEdge::Omega ( const Vector & p) const
virtual

Return the squared distance to the compact support of the node.

Parameters
pPoint.

Reimplemented from TreeNode.

◆ R()

double TreeEdge::R ( const Vector & p) const
virtual

Compute the squared distance to the skeleton.

Parameters
pPoint.

Reimplemented from TreeNormal.

◆ Show()

QString TreeEdge::Show ( int space = 0) const
virtual

Show the tree hierarchy.

Parameters
spaceNumber of spaces.

Reimplemented from TreeNode.

◆ Translate()

TreeNode * TreeEdge::Translate ( const Vector & t)
virtual

Translates a vertex node in the BlobTree.

Instead of inserting a translation node in the tree, simply updates the vertices of the edge.

Parameters
tTranslation vector.

Reimplemented from TreeNode.

◆ Rotate()

TreeNode * TreeEdge::Rotate ( const Matrix & r)
virtual

Rotates an edge node in the BlobTree.

Instead of inserting a rotation node in the tree, simply updates the vertices of the edge.

Parameters
rRotation matrix.

Reimplemented from TreeNode.

◆ Scale()

TreeNode * TreeEdge::Scale ( const Vector & s)
virtual

Scales an edge skeletal element by a scaling vector.

The algorithm performs as follows. If the scaling is the same in all directions, then directly scale he skeleton and the blending function. Otherwise, insert a scaling node.

Parameters
sScaling vector.

Reimplemented from TreeNode.

◆ K() [1/3]

double TreeEdge::K ( const Ray & ray) const
virtual

Returns a local Lipschitz constant along a ray.

Returns the Lipschitz constant of the element if argument ray intersects the element's bounding box.

Parameters
rayThe ray.

Check the intersection with the box, then with the capsule.

Implements TreeNode.

◆ K() [2/3]

double TreeEdge::K ( const Segment & s) const
virtual

Compute the Lipschitz constant on a segment.

Parameters
sSegment.

Reimplemented from TreeNormal.

◆ K() [3/3]

double TreeEdge::K ( const RayStep & raystep) const
virtual

Compute the Lipschitz constant on a segment.

Parameters
raystepSegment.

Reimplemented from TreeNormal.