Blob 1.0
Public Member Functions | List of all members
TreeTubular Class Reference

A tubular primitive. More...

#include <blobtree.h>

Inheritance diagram for TreeTubular:
TreeNormal Tubular TreeElement Axis TreeNode

Public Member Functions

 TreeTubular (const Vector &, const Vector &, const double &, const double &, BlendCompact *)
 Creates a tubular element given the location of its axis and the radius of the cylinder. More...
 
virtual ~TreeTubular ()
 Destroy a cylinder element.
 
virtual TreeNodeCopy () const
 Create a deep copy of a cylinder.
 
int Memory () const
 Compute the size of a node.
 
double Intensity (const Vector &) const
 Computes the intensity at given point in space. More...
 
- Public Member Functions inherited from TreeNormal
 TreeNormal (BlendCompact *=nullptr)
 Creates a skeletal element given a blending function.
 
virtual ~TreeNormal ()
 Destroys a skeletal element.
 
virtual Vector Gradient (const Vector &) const
 Compute the gradient at a given point. More...
 
virtual void IntensityGradient (const Vector &, double &, Vector &) const
 Compute the field value and the gradient of the field function at a given point in space. More...
 
virtual double K (const Segment &) const
 Compute the Lipschitz constant on a segment. More...
 
virtual double K (const RayStep &) const
 Compute the Lipschitz constant on a segment. More...
 
virtual double K (const Sphere &) const
 Compute the Lipschitz constant inside a sphere. More...
 
- Public Member Functions inherited from TreeElement
 TreeElement (BlendCompact *=nullptr)
 Creates a new element given a blending function.
 
virtual ~TreeElement ()
 Destroys an element. More...
 
double K () const
 Returns the Lipschitz constant of the element. More...
 
double K (const Box &) const
 Returns a local Lipschitz constant within a box domain. More...
 
double K (const Ray &) const
 Returns a local Lipschitz constant along a ray. More...
 
TreeNodeCut (const Box &) const
 Cuts the node to simplify its structure inside a box. More...
 
- Public Member Functions inherited from TreeNode
 TreeNode ()
 Create a virtual node of the Blob-Tree structure.
 
virtual ~TreeNode ()
 Destroys a node.
 
virtual TreeNodeBlend (TreeNode *)
 Insert a blending node that blends the old and the new sub-tree together. More...
 
virtual TreeNodeUnion (TreeNode *)
 Insert a union node that unions the old and the new sub-tree together. More...
 
virtual TreeNodeDifference (TreeNode *)
 Insert a difference node. More...
 
virtual TreeNodeTranslate (const Vector &)
 Insert a translation node. More...
 
virtual TreeNodeRotate (const Matrix &)
 Insert a rotation node. More...
 
virtual TreeNodeScale (const Vector &)
 Insert a scaling node. More...
 
Box GetBox () const
 Return the bounding box of the node.
 
virtual void SetThreshold (const double &)
 Set the threshold value. More...
 
virtual Color GetMaterial (const Vector &, const Vector &=Vector::Null) const
 Gets the color of a node at a point. More...
 
virtual int Nodes () const
 Compute the number of nodes of the sub-tree.
 
virtual int Depth () const
 Compute the dpeth of the sub-tree.
 
virtual Vector Dichotomy (Vector, Vector, double, double, double, const double &=1.0e-4)
 Compute the intersection between the implicit surface and a segment. More...
 

Additional Inherited Members

- Protected Attributes inherited from TreeNode
Box box = Box::Null
 Bounding box of the node.
 
double T = 0.5
 Threshold value.
 
- Static Protected Attributes inherited from TreeNode
static const double Epsilon = 1e-6
 Epsilon value for gradient computation.
 

Detailed Description

A tubular primitive.

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Constructor & Destructor Documentation

◆ TreeTubular()

TreeTubular::TreeTubular ( const Vector a,
const Vector b,
const double &  r,
const double &  e,
BlendCompact blend 
)

Creates a tubular element given the location of its axis and the radius of the cylinder.

Parameters
a,bEnd vertices of the axis.
rInterior radius for hole.
eExterior cylinder radius.
blendFalloff function.

Member Function Documentation

◆ Intensity()

double TreeTubular::Intensity ( const Vector p) const
virtual

Computes the intensity at given point in space.

See also
TreeTubular::R(const Vector&) const
Parameters
pPoint.

Reimplemented from TreeNormal.