Signed Distance Fields 1.0
SDFConvex Class Reference

Convex polyhedra. More...

#include <sdf.h>

Inheritance diagram for SDFConvex:
SDFPrimitive SDFNode SDFConvexSmooth

Public Member Functions

 SDFConvex (const Box &)
 Create a convex primitive from a box.
 
 SDFConvex (const Dodecahedron &)
 Create a convex from a dodecahedron.
 
 SDFConvex (const Tetrahedra &)
 Create a convex from a tetrahedron.
 
 SDFConvex (const Octahedron &)
 Create a convex from an octahedron.
 
 SDFConvex (const Icosahedron &)
 Create a convex from an icosahedron.
 
 SDFConvex (const Icosidodecahedron &)
 Create a convex primitive from an icosidodecahedron.
 
 SDFConvex (const QVector< Plane > &)
 Create a convex primitive from a set of planes.
 
 SDFConvex (const QVector< Plane > &, const Box &)
 Create a convex primitive from a set of planes, and an already computed bounding box.
 
virtual ~SDFConvex ()
 Destructor.
 
virtual double Signed (const Vector &) const
 Compute the signed distance.
 
QString GetShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to render the node.
 
QString GetGradientShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the gradient the sdf.
 
QString GetCostShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the cost of a call to sdf.
 
virtual int Memory () const
 Return the size of a sub-tree.
 
virtual SDFNodeCopy () const
 Deep copy.
 
- Public Member Functions inherited from SDFPrimitive
 SDFPrimitive ()
 Create a primitive.
 
virtual ~SDFPrimitive ()
 Destructor.
 
virtual void ComputeCostSigned (const Vector &)
 Compute the number of reccursive calls to Signed().
 
virtual QString GetMaterialShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the material of the object.
 
void setShaderMaterial (ShaderMaterial *)
 Set the material of the primitive for the glsl code.
 
- Public Member Functions inherited from SDFNode
 SDFNode ()
 Create a generic node.
 
virtual ~SDFNode ()
 Destructor.
 
virtual double BID (const Vector &) const
 Compute a lower bound of the signed distance.
 
virtual Vector Gradient (const Vector &) const
 Compute the gradient of the field.
 
virtual bool Inside (const Vector &) const
 Check if a point is inside or outside.
 
virtual Color GetColor (const Vector &) const
 Computes the color.
 
virtual double K () const
 Return the Lipschitz constant of the node.
 
virtual double K (const Box &) const
 Return the local Lipschitz constant.
 
Box GetBox () const
 Return the bounding box of the node.
 
virtual int Nodes () const
 Compute the number of nodes in the sub-tree.
 
virtual void ComputeCostBID (const Vector &)
 Compute the number of reccursive calls to BID() and Signed().
 

Protected Attributes

QVector< Planeplanes
 Set of intersecting planes.
 
- Protected Attributes inherited from SDFNode
Box box = Box::Infinity
 Box bounding the surface.
 
double k = 1.0
 Lipschitz constant.
 
int cost = 1
 Relative computation cost.
 

Additional Inherited Members

- Static Public Member Functions inherited from SDFNode
static void ResetReccursiveCalls ()
 Reset the reccursive call property of the tree.
 
static int ReccursiveCalls ()
 Returns the number of reccursive calls to Value() and BID().
 
static void addReccursiveCalls (int)
 Add a nulber to the nbreccursiveCalls.
 
static SDFNodeStalactite (const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)
 Procedural parameterized stalactite.
 
static SDFNodeSpherePieces ()
 Sphere carved, placed on a cylinder. Nice scene for testing sharp features reconstruction.
 
- Static Protected Attributes inherited from SDFNode
static constexpr double Epsilon = 0.01
 Small constant used for bounding volumes.
 
static int reccursiveCalls = 0
 Recursive calls to BID or Value.
 

Detailed Description

Convex polyhedra.

The signed distance function is defined as the maximum of the signed distance to planes.

Constructor & Destructor Documentation

◆ SDFConvex() [1/8]

SDFConvex::SDFConvex ( const Box & b)
explicit

Create a convex primitive from a box.

Parameters
bThe box.

◆ SDFConvex() [2/8]

SDFConvex::SDFConvex ( const Dodecahedron & dodeca)
explicit

Create a convex from a dodecahedron.

Parameters
dodecaDodecahedron.

◆ SDFConvex() [3/8]

SDFConvex::SDFConvex ( const Tetrahedra & tetra)
explicit

Create a convex from a tetrahedron.

Parameters
tetraTetrahedron.

◆ SDFConvex() [4/8]

SDFConvex::SDFConvex ( const Octahedron & octa)
explicit

Create a convex from an octahedron.

See also
SDFOctahedron
Parameters
octaOctahedron.

◆ SDFConvex() [5/8]

SDFConvex::SDFConvex ( const Icosahedron & icosa)
explicit

Create a convex from an icosahedron.

Parameters
icosaIcosahedron.

◆ SDFConvex() [6/8]

SDFConvex::SDFConvex ( const Icosidodecahedron & icosi)
explicit

Create a convex primitive from an icosidodecahedron.

Parameters
icosiIcosidodecahedron.

◆ SDFConvex() [7/8]

SDFConvex::SDFConvex ( const QVector< Plane > & p)
explicit

Create a convex primitive from a set of planes.

Parameters
pSet of planes.

◆ SDFConvex() [8/8]

SDFConvex::SDFConvex ( const QVector< Plane > & p,
const Box & bbox )
explicit

Create a convex primitive from a set of planes, and an already computed bounding box.

This constructor avoids the O(n4) computation of the bounding box of the other constructor.

Parameters
pSet of planes.
bboxBounding box.

Member Function Documentation

◆ GetCostShader()

QString SDFConvex::GetCostShader ( PrimitiveManager * primitives,
std::list< QString > * dependency,
bool * valid_glsl ) const
virtual

Compute the GLSL code to compute the cost of a call to sdf.

Author
Hubert-Brierre Pierre

Reimplemented from SDFPrimitive.

◆ GetGradientShader()

QString SDFConvex::GetGradientShader ( PrimitiveManager * primitives,
std::list< QString > * dependency,
bool * valid_glsl ) const
virtual

Compute the GLSL code to compute the gradient the sdf.

Author
HUEBRT-BRIERRE Pierre

Reimplemented from SDFNode.

◆ GetShader()

QString SDFConvex::GetShader ( PrimitiveManager * primitives,
std::list< QString > * dependency,
bool * valid_glsl ) const
virtual

Compute the GLSL code to render the node.

Author
Hubert-Brierre Pierre

Reimplemented from SDFNode.

◆ Memory()

int SDFConvex::Memory ( ) const
virtual

Return the size of a sub-tree.

Reimplemented from SDFNode.

Reimplemented in SDFConvexSmooth.

◆ Signed()

double SDFConvex::Signed ( const Vector & p) const
virtual

Compute the signed distance.

Parameters
pPoint.

Signed distance is defined and computed as the maximum (intersection) of the signed distance field values from the planes.

Reimplemented from SDFPrimitive.

Reimplemented in SDFConvexSmooth.