Signed Distance Fields 1.0
SDFConvexSmooth Class Reference

Smooth convex primitives. More...

#include <sdf.h>

Inheritance diagram for SDFConvexSmooth:
SDFConvex SDFPrimitive SDFNode

Public Member Functions

 SDFConvexSmooth (const Box &, double=0.25)
 Create a convex primitive from a box.
 
 SDFConvexSmooth (const Dodecahedron &, double=0.25)
 Create a convex primitive from a dodecahedron.
 
 SDFConvexSmooth (const Tetrahedra &, double=0.25)
 Create a convex primitive from a tetrahedra.
 
 SDFConvexSmooth (const Octahedron &, double=0.25)
 Create a convex primitive from an octahedron.
 
 SDFConvexSmooth (const QVector< Plane > &, double=0.25)
 Create a convex primitive from a set of planes.
 
 SDFConvexSmooth (const QVector< Plane > &, const Box &, double=0.25)
 Create a smooth convex primitive from a set of planes, and a bounding box already computed.
 
virtual ~SDFConvexSmooth ()
 Destructor.
 
virtual double Signed (const Vector &) const
 Compute the signed distance function.
 
virtual int Memory () const
 Return the size of a sub-tree.
 
virtual SDFNodeCopy () const
 Deep copy.
 
- Public Member Functions inherited from SDFConvex
 SDFConvex (const Box &)
 Create a convex primitive from a box.
 
 SDFConvex (const Dodecahedron &)
 Create a convex from a dodecahedron.
 
 SDFConvex (const Tetrahedra &)
 Create a convex from a tetrahedron.
 
 SDFConvex (const Octahedron &)
 Create a convex from an octahedron.
 
 SDFConvex (const Icosahedron &)
 Create a convex from an icosahedron.
 
 SDFConvex (const Icosidodecahedron &)
 Create a convex primitive from an icosidodecahedron.
 
 SDFConvex (const QVector< Plane > &)
 Create a convex primitive from a set of planes.
 
 SDFConvex (const QVector< Plane > &, const Box &)
 Create a convex primitive from a set of planes, and an already computed bounding box.
 
virtual ~SDFConvex ()
 Destructor.
 
QString GetShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to render the node.
 
QString GetGradientShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the gradient the sdf.
 
QString GetCostShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the cost of a call to sdf.
 
- Public Member Functions inherited from SDFPrimitive
 SDFPrimitive ()
 Create a primitive.
 
virtual ~SDFPrimitive ()
 Destructor.
 
virtual void ComputeCostSigned (const Vector &)
 Compute the number of reccursive calls to Signed().
 
virtual QString GetMaterialShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the material of the object.
 
void setShaderMaterial (ShaderMaterial *)
 Set the material of the primitive for the glsl code.
 
- Public Member Functions inherited from SDFNode
 SDFNode ()
 Create a generic node.
 
virtual ~SDFNode ()
 Destructor.
 
virtual double BID (const Vector &) const
 Compute a lower bound of the signed distance.
 
virtual Vector Gradient (const Vector &) const
 Compute the gradient of the field.
 
virtual bool Inside (const Vector &) const
 Check if a point is inside or outside.
 
virtual Color GetColor (const Vector &) const
 Computes the color.
 
virtual double K () const
 Return the Lipschitz constant of the node.
 
virtual double K (const Box &) const
 Return the local Lipschitz constant.
 
Box GetBox () const
 Return the bounding box of the node.
 
virtual int Nodes () const
 Compute the number of nodes in the sub-tree.
 
virtual void ComputeCostBID (const Vector &)
 Compute the number of reccursive calls to BID() and Signed().
 

Protected Attributes

double t
 Smoothing radius.
 
- Protected Attributes inherited from SDFConvex
QVector< Planeplanes
 Set of intersecting planes.
 
- Protected Attributes inherited from SDFNode
Box box = Box::Infinity
 Box bounding the surface.
 
double k = 1.0
 Lipschitz constant.
 
int cost = 1
 Relative computation cost.
 

Additional Inherited Members

- Static Public Member Functions inherited from SDFNode
static void ResetReccursiveCalls ()
 Reset the reccursive call property of the tree.
 
static int ReccursiveCalls ()
 Returns the number of reccursive calls to Value() and BID().
 
static void addReccursiveCalls (int)
 Add a nulber to the nbreccursiveCalls.
 
static SDFNodeStalactite (const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)
 Procedural parameterized stalactite.
 
static SDFNodeSpherePieces ()
 Sphere carved, placed on a cylinder. Nice scene for testing sharp features reconstruction.
 
- Static Protected Attributes inherited from SDFNode
static constexpr double Epsilon = 0.01
 Small constant used for bounding volumes.
 
static int reccursiveCalls = 0
 Recursive calls to BID or Value.
 

Detailed Description

Smooth convex primitives.

The signed distance function is defined as the smooth maximum signed distance to planes.

Constructor & Destructor Documentation

◆ SDFConvexSmooth() [1/6]

SDFConvexSmooth::SDFConvexSmooth ( const Box & b,
double t = 0.25 )
explicit

Create a convex primitive from a box.

Parameters
bThe box.
tSmoothing distance.

◆ SDFConvexSmooth() [2/6]

SDFConvexSmooth::SDFConvexSmooth ( const Dodecahedron & dodeca,
double t = 0.25 )
explicit

Create a convex primitive from a dodecahedron.

Parameters
dodecaDodecahedron.
tSmoothing distance.

◆ SDFConvexSmooth() [3/6]

SDFConvexSmooth::SDFConvexSmooth ( const Tetrahedra & tetra,
double t = 0.25 )
explicit

Create a convex primitive from a tetrahedra.

Parameters
tetraTetrahedron.
tSmoothing distance.

◆ SDFConvexSmooth() [4/6]

SDFConvexSmooth::SDFConvexSmooth ( const Octahedron & octa,
double t = 0.25 )
explicit

Create a convex primitive from an octahedron.

Parameters
octaOctahedron.
tSmoothing distance.

◆ SDFConvexSmooth() [5/6]

SDFConvexSmooth::SDFConvexSmooth ( const QVector< Plane > & planes,
double t = 0.25 )
explicit

Create a convex primitive from a set of planes.

Parameters
planesSet of planes.
tSmoothing distance.

◆ SDFConvexSmooth() [6/6]

SDFConvexSmooth::SDFConvexSmooth ( const QVector< Plane > & planes,
const Box & bbox,
double t = 0.25 )
explicit

Create a smooth convex primitive from a set of planes, and a bounding box already computed.

This constructor is used to avoid the O(n^4) computation of the bounding box in the constructor above.

Parameters
planesSet of planes.
bboxBounding box.
tSmoothing distance.

Member Function Documentation

◆ Memory()

int SDFConvexSmooth::Memory ( ) const
virtual

Return the size of a sub-tree.

Reimplemented from SDFConvex.

◆ Signed()

double SDFConvexSmooth::Signed ( const Vector & p) const
virtual

Compute the signed distance function.

Parameters
pPoint.

Reimplemented from SDFConvex.