|
| TreePoly (Vector *, int, BlendCompact *) |
| Creates a polygonal skeletal element.
|
|
| TreePoly (const Vector &, const Vector &, const Vector &, BlendCompact *) |
| Creates a polygonal skeletal element.
|
|
virtual | ~TreePoly () |
| Destroy a polygonal element.
|
|
virtual TreeNode * | Copy () const |
| Create a deep copy of the polygonal element.
|
|
int | Memory () const |
| Compute the size of a node.
|
|
virtual QString | Show (int=0) const |
| Show the tree hierarchy.
|
|
| TreeNormal (BlendCompact *=nullptr) |
| Creates a skeletal element given a blending function.
|
|
virtual | ~TreeNormal () |
| Destroys a skeletal element.
|
|
virtual double | R (const Vector &) const |
| Computes the squared Euclidean distance to the skeleton.
|
|
virtual double | Intensity (const Vector &) const |
| Compute the intensity at a given point.
|
|
virtual Vector | Gradient (const Vector &) const |
| Compute the gradient at a given point.
|
|
virtual void | IntensityGradient (const Vector &, double &, Vector &) const |
| Compute the field value and the gradient of the field function at a given point in space.
|
|
virtual double | K (const Segment &) const |
| Compute the Lipschitz constant on a segment.
|
|
virtual double | K (const RayStep &) const |
| Compute the Lipschitz constant on a segment.
|
|
virtual double | K (const Sphere &) const |
| Compute the Lipschitz constant inside a sphere.
|
|
| TreeElement (BlendCompact *=nullptr) |
| Creates a new element given a blending function.
|
|
virtual | ~TreeElement () |
| Destroys an element.
|
|
double | K () const |
| Returns the Lipschitz constant of the element.
|
|
double | K (const Box &) const |
| Returns a local Lipschitz constant within a box domain.
|
|
double | K (const Ray &) const |
| Returns a local Lipschitz constant along a ray.
|
|
TreeNode * | Cut (const Box &) const |
| Cuts the node to simplify its structure inside a box.
|
|
| TreeNode () |
| Create a virtual node of the Blob-Tree structure.
|
|
virtual | ~TreeNode () |
| Destroys a node.
|
|
virtual double | Omega (const Vector &) const |
| Return the squared distance to the compact support of the node.
|
|
virtual TreeNode * | Blend (TreeNode *) |
| Insert a blending node that blends the old and the new sub-tree together.
|
|
virtual TreeNode * | Union (TreeNode *) |
| Insert a union node that unions the old and the new sub-tree together.
|
|
virtual TreeNode * | Difference (TreeNode *) |
| Insert a difference node.
|
|
virtual TreeNode * | Translate (const Vector &) |
| Insert a translation node.
|
|
virtual TreeNode * | Rotate (const Matrix &) |
| Insert a rotation node.
|
|
virtual TreeNode * | Scale (const Vector &) |
| Insert a scaling node.
|
|
Box | GetBox () const |
| Return the bounding box of the node.
|
|
virtual void | SetThreshold (const double &) |
| Set the threshold value.
|
|
virtual Color | GetMaterial (const Vector &, const Vector &=Vector::Null) const |
| Gets the color of a node at a point.
|
|
virtual int | Nodes () const |
| Compute the number of nodes of the sub-tree.
|
|
virtual int | Depth () const |
| Compute the dpeth of the sub-tree.
|
|
virtual Vector | Dichotomy (Vector, Vector, double, double, double, const double &=1.0e-4) |
| Compute the intersection between the implicit surface and a segment.
|
|
Convex polygonal skeletal primitive.
,