Blob 1.0
TreeRectangle Class Reference

Rectangle primitive. More...

#include <blobtree.h>

Inheritance diagram for TreeRectangle:
TreeNormal Rectangles TreeElement TreeNode

Public Member Functions

 TreeRectangle (const Vector &, const Vector &, const Vector &, BlendCompact *)
 Create a rectangle element.
 TreeRectangle (const Vector &, const double &, const double &, BlendCompact *)
 Create a axis aligned rectangle element.
virtual ~TreeRectangle ()
 Destroys a box element.
double Intensity (const Vector &) const
 Compute the intensity at a given point in space.
virtual TreeNodeCopy () const
 Creates a deep copy of a box element.
int Memory () const
 Compute the size of a node.
QString Show (int=0) const
 Show the tree hierarchy.
Public Member Functions inherited from TreeNormal
 TreeNormal (BlendCompact *=nullptr)
 Creates a skeletal element given a blending function.
virtual ~TreeNormal ()
 Destroys a skeletal element.
virtual double R (const Vector &) const
 Computes the squared Euclidean distance to the skeleton.
virtual Vector Gradient (const Vector &) const
 Compute the gradient at a given point.
virtual void IntensityGradient (const Vector &, double &, Vector &) const
 Compute the field value and the gradient of the field function at a given point in space.
virtual double K (const Segment &) const
 Compute the Lipschitz constant on a segment.
virtual double K (const RayStep &) const
 Compute the Lipschitz constant on a segment.
virtual double K (const Sphere &) const
 Compute the Lipschitz constant inside a sphere.
Public Member Functions inherited from TreeElement
 TreeElement (BlendCompact *=nullptr)
 Creates a new element given a blending function.
virtual ~TreeElement ()
 Destroys an element.
double K () const
 Returns the Lipschitz constant of the element.
double K (const Box &) const
 Returns a local Lipschitz constant within a box domain.
double K (const Ray &) const
 Returns a local Lipschitz constant along a ray.
TreeNodeCut (const Box &) const
 Cuts the node to simplify its structure inside a box.
Public Member Functions inherited from TreeNode
 TreeNode ()
 Create a virtual node of the Blob-Tree structure.
virtual ~TreeNode ()
 Destroys a node.
virtual double Omega (const Vector &) const
 Return the squared distance to the compact support of the node.
virtual TreeNodeBlend (TreeNode *)
 Insert a blending node that blends the old and the new sub-tree together.
virtual TreeNodeUnion (TreeNode *)
 Insert a union node that unions the old and the new sub-tree together.
virtual TreeNodeDifference (TreeNode *)
 Insert a difference node.
virtual TreeNodeTranslate (const Vector &)
 Insert a translation node.
virtual TreeNodeRotate (const Matrix &)
 Insert a rotation node.
virtual TreeNodeScale (const Vector &)
 Insert a scaling node.
Box GetBox () const
 Return the bounding box of the node.
virtual void SetThreshold (const double &)
 Set the threshold value.
virtual Color GetMaterial (const Vector &, const Vector &=Vector::Null) const
 Gets the color of a node at a point.
virtual int Nodes () const
 Compute the number of nodes of the sub-tree.
virtual int Depth () const
 Compute the dpeth of the sub-tree.
virtual Vector Dichotomy (Vector, Vector, double, double, double, const double &=1.0e-4)
 Compute the intersection between the implicit surface and a segment.

Additional Inherited Members

Protected Attributes inherited from TreeElement
BlendCompactblend = nullptr
 Falloff function.
Protected Attributes inherited from TreeNode
Box box = Box::Null
 Bounding box of the node.
double T = 0.5
 Threshold value.
Static Protected Attributes inherited from TreeNode
static const double Epsilon = 1e-6
 Epsilon value for gradient computation.

Detailed Description

Rectangle primitive.

This implementation is an optimized version of the general TreePolygon class.

,

Example of how to code a rectangle primitive:

TreeNode* rectangle=new TreeRectangle(Vector(-1,-1,0),Vector(1,0,-2),Vector(3,2,1),new BlendCubic(2.0,1.0));
Normalized blending functions .
Definition blend.h:91
The generic nodes with some pure virtual functions.
Definition blobtree.h:27
TreeRectangle(const Vector &, const Vector &, const Vector &, BlendCompact *)
Create a rectangle element.
Definition treerectangle.cpp:26

Constructor & Destructor Documentation

◆ TreeRectangle() [1/2]

TreeRectangle::TreeRectangle ( const Vector & c,
const Vector & a,
const Vector & b,
BlendCompact * blend )

Create a rectangle element.

Parameters
cCenter.
a,bOrthogonal axes of the rectangle.
blendFalloff function.

◆ TreeRectangle() [2/2]

TreeRectangle::TreeRectangle ( const Vector & c,
const double & a,
const double & b,
BlendCompact * blend )

Create a axis aligned rectangle element.

Parameters
cCenter.
a,bSize.
blendFalloff function.

Member Function Documentation

◆ Intensity()

double TreeRectangle::Intensity ( const Vector & p) const
virtual

Compute the intensity at a given point in space.

Parameters
pPoint.

Reimplemented from TreeNormal.

◆ Show()

QString TreeRectangle::Show ( int space = 0) const
virtual

Show the tree hierarchy.

Parameters
spaceNumber of spaces.

Reimplemented from TreeNode.