Blob 1.0
Public Member Functions | List of all members
TreeRectangle Class Reference

Rectangle primitive. More...

#include <blobtree.h>

Inheritance diagram for TreeRectangle:
TreeNormal Rectangles TreeElement TreeNode

Public Member Functions

 TreeRectangle (const Vector &, const Vector &, const Vector &, BlendCompact *)
 Create a rectangle element. More...
 
 TreeRectangle (const Vector &, const double &, const double &, BlendCompact *)
 Create a axis aligned rectangle element. More...
 
virtual ~TreeRectangle ()
 Destroys a box element.
 
double Intensity (const Vector &) const
 Compute the intensity at a given point in space. More...
 
virtual TreeNodeCopy () const
 Creates a deep copy of a box element.
 
int Memory () const
 Compute the size of a node.
 
TreeNodeRotate (const Matrix &)
 Rotates a rectangle element. More...
 
TreeNodeTranslate (const Vector &)
 Translates a rectangle node. Simply modify the coordinates of the rectangle and the bounding box. More...
 
- Public Member Functions inherited from TreeNormal
 TreeNormal (BlendCompact *=nullptr)
 Creates a skeletal element given a blending function.
 
virtual ~TreeNormal ()
 Destroys a skeletal element.
 
virtual double R (const Vector &) const
 Computes the squared Euclidean distance to the skeleton. More...
 
virtual Vector Gradient (const Vector &) const
 Compute the gradient at a given point. More...
 
virtual void IntensityGradient (const Vector &, double &, Vector &) const
 Compute the field value and the gradient of the field function at a given point in space. More...
 
virtual double K (const Segment &) const
 Compute the Lipschitz constant on a segment. More...
 
virtual double K (const RayStep &) const
 Compute the Lipschitz constant on a segment. More...
 
virtual double K (const Sphere &) const
 Compute the Lipschitz constant inside a sphere. More...
 
- Public Member Functions inherited from TreeElement
 TreeElement (BlendCompact *=nullptr)
 Creates a new element given a blending function.
 
virtual ~TreeElement ()
 Destroys an element. More...
 
double K () const
 Returns the Lipschitz constant of the element. More...
 
double K (const Box &) const
 Returns a local Lipschitz constant within a box domain. More...
 
double K (const Ray &) const
 Returns a local Lipschitz constant along a ray. More...
 
TreeNodeCut (const Box &) const
 Cuts the node to simplify its structure inside a box. More...
 
- Public Member Functions inherited from TreeNode
 TreeNode ()
 Create a virtual node of the Blob-Tree structure.
 
virtual ~TreeNode ()
 Destroys a node.
 
virtual TreeNodeBlend (TreeNode *)
 Insert a blending node that blends the old and the new sub-tree together. More...
 
virtual TreeNodeUnion (TreeNode *)
 Insert a union node that unions the old and the new sub-tree together. More...
 
virtual TreeNodeDifference (TreeNode *)
 Insert a difference node. More...
 
virtual TreeNodeScale (const Vector &)
 Insert a scaling node. More...
 
Box GetBox () const
 Return the bounding box of the node.
 
virtual void SetThreshold (const double &)
 Set the threshold value. More...
 
virtual Color GetMaterial (const Vector &, const Vector &=Vector::Null) const
 Gets the color of a node at a point. More...
 
virtual int Nodes () const
 Compute the number of nodes of the sub-tree.
 
virtual int Depth () const
 Compute the dpeth of the sub-tree.
 
virtual Vector Dichotomy (Vector, Vector, double, double, double, const double &=1.0e-4)
 Compute the intersection between the implicit surface and a segment. More...
 

Additional Inherited Members

- Protected Attributes inherited from TreeNode
Box box = Box::Null
 Bounding box of the node.
 
double T = 0.5
 Threshold value.
 
- Static Protected Attributes inherited from TreeNode
static const double Epsilon = 1e-6
 Epsilon value for gradient computation.
 

Detailed Description

Rectangle primitive.

This implementation is an optimized version of the general TreePoly class.

,

Example of how to code a rectangle primitive:

TreeNode* rectangle=new TreeRectangle(Vector(-1,-1,0),Vector(1,0,-2),Vector(3,2,1),new BlendCubic(2.0,1.0));
Normalized blending functions (1-r2)3.
Definition: blend.h:114
The generic nodes with some pure virtual functions.
Definition: blobtree.h:27
TreeRectangle(const Vector &, const Vector &, const Vector &, BlendCompact *)
Create a rectangle element.
Definition: treerectangle.cpp:26

Constructor & Destructor Documentation

◆ TreeRectangle() [1/2]

TreeRectangle::TreeRectangle ( const Vector c,
const Vector a,
const Vector b,
BlendCompact blend 
)

Create a rectangle element.

Parameters
cCenter.
a,bOrthogonal axes of the rectangle.
blendFalloff function.

◆ TreeRectangle() [2/2]

TreeRectangle::TreeRectangle ( const Vector c,
const double &  a,
const double &  b,
BlendCompact blend 
)

Create a axis aligned rectangle element.

Parameters
cCenter.
a,bSize.
blendFalloff function.

Member Function Documentation

◆ Intensity()

double TreeRectangle::Intensity ( const Vector p) const
virtual

Compute the intensity at a given point in space.

Parameters
pPoint.

Reimplemented from TreeNormal.

◆ Rotate()

TreeNode * TreeRectangle::Rotate ( const Matrix r)
virtual

Rotates a rectangle element.

Instead of inserting a rotation node in the tree, this member simply updates the vertices of the cylinder as well as its internal parameters.

Parameters
rRotation matrix.

Reimplemented from TreeNode.

◆ Translate()

TreeNode * TreeRectangle::Translate ( const Vector t)
virtual

Translates a rectangle node. Simply modify the coordinates of the rectangle and the bounding box.

Parameters
tTranslation vector.

Reimplemented from TreeNode.