Signed Distance Fields 1.0

Vertical cylinder primitive. More...

#include <sdf.h>

Inheritance diagram for SDFVerticalCylinder:
SDFCylinder SDFEuclidean Cylinder SDFPrimitive Axis SDFNode

Public Member Functions

 SDFVerticalCylinder (const double &, const double &, const double &)
 Create a vertical cylinder.
 
virtual ~SDFVerticalCylinder ()
 Destructor.
 
virtual double Signed (const Vector &) const
 Compute the signed Euclidean distance function.
 
virtual int Memory () const
 Return the size of a sub-tree.
 
virtual SDFNodeCopy () const
 Deep copy.
 
- Public Member Functions inherited from SDFCylinder
 SDFCylinder (const Vector &, const Vector &, const double &)
 Create a cylinder.
 
 SDFCylinder (const Segment &, const double &)
 Create a cylinder.
 
 SDFCylinder (const double &, const double &, const double &)
 Create a vertical cylinder.
 
 SDFCylinder (const Cylinder &)
 Create a cylinder.
 
virtual ~SDFCylinder ()
 Destructor.
 
virtual Vector Gradient (const Vector &) const
 Compute the gradient of the field at a given point.
 
QString GetShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to render the node.
 
QString GetGradientShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the gradient the sdf.
 
- Public Member Functions inherited from SDFEuclidean
 SDFEuclidean ()
 Create an Euclidean primitive.
 
virtual ~SDFEuclidean ()
 Destructor.
 
- Public Member Functions inherited from SDFPrimitive
 SDFPrimitive ()
 Create a primitive.
 
virtual ~SDFPrimitive ()
 Destructor.
 
virtual void ComputeCostSigned (const Vector &)
 Compute the number of reccursive calls to Signed().
 
virtual QString GetCostShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the cost of a call to sdf.
 
virtual QString GetMaterialShader (PrimitiveManager *, std::list< QString > *, bool *) const
 Compute the GLSL code to compute the material of the object.
 
void setShaderMaterial (ShaderMaterial *)
 Set the material of the primitive for the glsl code.
 
- Public Member Functions inherited from SDFNode
 SDFNode ()
 Create a generic node.
 
virtual ~SDFNode ()
 Destructor.
 
virtual double BID (const Vector &) const
 Compute a lower bound of the signed distance.
 
virtual bool Inside (const Vector &) const
 Check if a point is inside or outside.
 
virtual Color GetColor (const Vector &) const
 Computes the color.
 
virtual double K () const
 Return the Lipschitz constant of the node.
 
virtual double K (const Box &) const
 Return the local Lipschitz constant.
 
Box GetBox () const
 Return the bounding box of the node.
 
virtual int Nodes () const
 Compute the number of nodes in the sub-tree.
 
virtual void ComputeCostBID (const Vector &)
 Compute the number of reccursive calls to BID() and Signed().
 

Protected Attributes

double c
 Center of the cylinder.
 
- Protected Attributes inherited from SDFNode
Box box = Box::Infinity
 Box bounding the surface.
 
double k = 1.0
 Lipschitz constant.
 
int cost = 1
 Relative computation cost.
 

Additional Inherited Members

- Static Public Member Functions inherited from SDFNode
static void ResetReccursiveCalls ()
 Reset the reccursive call property of the tree.
 
static int ReccursiveCalls ()
 Returns the number of reccursive calls to Value() and BID().
 
static void addReccursiveCalls (int)
 Add a nulber to the nbreccursiveCalls.
 
static SDFNodeStalactite (const Vector &p, const double &h, const double &r, bool noise=true, Random &random=Random::R239, const double &largeur=0.25, const double &espacement=0.61)
 Procedural parameterized stalactite.
 
static SDFNodeSpherePieces ()
 Sphere carved, placed on a cylinder. Nice scene for testing sharp features reconstruction.
 
- Static Protected Attributes inherited from SDFNode
static constexpr double Epsilon = 0.01
 Small constant used for bounding volumes.
 
static int reccursiveCalls = 0
 Recursive calls to BID or Value.
 

Detailed Description

Vertical cylinder primitive.

Optimized signed distance field computation.

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Constructor & Destructor Documentation

◆ SDFVerticalCylinder()

SDFVerticalCylinder::SDFVerticalCylinder ( const double & a,
const double & b,
const double & r )

Create a vertical cylinder.

Parameters
a,bBase and apex heights.
rRadius.

Member Function Documentation

◆ Memory()

int SDFVerticalCylinder::Memory ( ) const
virtual

Return the size of a sub-tree.

Reimplemented from SDFCylinder.

◆ Signed()

double SDFVerticalCylinder::Signed ( const Vector & p) const
virtual

Compute the signed Euclidean distance function.

By default compute the signed distance to the bounding box of the primitive.

Parameters
pPoint.

Reimplemented from SDFCylinder.