Here is a list of all documented functions with links to the class documentation for each member:
- o -
- ObjectRotate() : FrameScaled
- Octahedron() : Octahedron
- Octant() : Box, Vector
- OctantCells() : Voxel
- OctantSigned() : Voxel
- Octaves() : NoiseTurbulence2, NoiseTurbulence
- Octic() : Octic
- Octogon2() : Octogon2
- Offsetted() : Box
- OldHistogram() : ScalarField2
- Omega() : NoiseTurbulence2, NoiseTurbulence
- Op() : ScalarField2
- operator()() : Algebraic, Array2I, BezierCubicPatch, BezierPatch, ColorField, Cubic, CubicCurve2, CubicCurve2Set, CubicCurve, CubicSet, DiscSystem, Linear, Matrix2, Matrix, NewCone, Nonic, Octic, Polynomial, Quadric, QuadricCurve2, QuadricCurve2Set, QuadricCurve, QuadricCurveSet, QuadricSurface, Quartic, Quintic, Ray2, Ray, ScalarField2, ScalarField, ScalarHexagonField2, Septic, Sextic, VectorField2, VectorField, Voxel
- operator*() : Aa, Matrix2, Matrix4, Matrix, QuadricSurface, Quaternion, Vec2I
- operator*=() : Aa, Color, Complex, Cubic, Linear, Matrix2, Matrix4, Matrix, Nonic, Octic, Polynomial, Quadric, Quartic, Quintic, ScalarField2, ScalarField, Septic, Sextic, Vec2I, Vec3I, Vector2, Vector
- operator+() : Aa, Complex, CubicCurve, Ia, KTope, Polynomial, QuadricSurface, Quaternion, Vec2I, Vec3I, Vector2, Vector, VectorSet2
- operator+=() : Aa, Color, Complex, Cubic, Ia, KTope, Linear, Matrix2, Matrix4, Matrix, Nonic, Octic, Polynomial, Quadric, QuadricCurve2Set, QuadricCurveSet, Quartic, Quintic, ScalarField2, ScalarField, Septic, Sextic, Vec2I, Vec3I, Vector2, Vector, VectorField2, VectorSet2
- operator-() : Aa, Complex, Cubic, CubicCurve2, CubicCurve, Ia, Linear, Matrix2, Matrix4, Matrix, Nonic, Octic, Polynomial, Quadric, QuadricCurve2, QuadricCurve, QuadricSurface, Quartic, Quaternion, Quintic, ScalarField2, Septic, Sextic, Vec2I, Vec3I, Vector2, Vector
- operator-=() : Aa, Complex, Cubic, Ia, Linear, Matrix2, Matrix4, Matrix, Nonic, Octic, Polynomial, Quadric, Quartic, Quintic, ScalarField2, Septic, Sextic, Vec2I, Vec3I, Vector2, Vector, VectorField2
- operator/() : Aa, QuadricSurface
- operator/=() : Aa, Complex, Cubic, Linear, Matrix2, Matrix4, Matrix, Nonic, Octic, Polynomial, Quadric, Quartic, Quintic, ScalarField2, Septic, Sextic, Vector2, Vector
- operator<() : Aa, Ia
- operator<=() : Aa
- operator=() : Aa
- operator==() : Aa
- operator>() : Aa, Ia
- operator>=() : Aa
- operator>>() : Vec2I
- operator[]() : Aa, Array2I, Box2, Box, BoxSphere, Cage, Color, ColorField, Complex, Cubic, CubicCurve2, CubicCurve, Cuboid, Ia, Linear, Matrix2, Matrix, Mesh, Nonic, Octic, Polynomial, Quadric, QuadricCurve2, QuadricCurve, Quartic, Quaternion, Quintic, ScalarField2, ScalarField, ScalarHexagonField2, Septic, Sextic, Triangle2, Triangle, Vec2I, Vec3I, Vector2, Vector, VectorField2, VectorField, VectorSet2, VectorSet, Voxel
- operator^() : Vec2I
- OrientedBox() : OrientedBox
- OrientedBox2() : OrientedBox2
- Origin() : Ray2, Ray
- OrthoCenter() : Triangle2
- Orthogonal() : Segment2, Vector2, Vector, VectorField2
- Orthonormal() : Frame, Vector
- OutsideVertexIndex() : Array2
- OutStream() : Array
- Overlap() : Rectangles2, Triangle2
- OverlapArea() : Box2