received in 2002
the Engineering Degree in Electronic, Telecommunication and Computer
Science from CPE-Lyon (France) and the MS degree in Image Processing
from the university Jean Monnet of St-Etienne (France). In 2005, I
obtained the Phd degree in computer science from the the University
Claude Bernard of Lyon (France) then from february to april 2006,
postdoctoral fellow at Signal Processing Institute (EPFL) in
Switzerland. Since September 2006, I am associate professor et INSA-Lyon
in the LIRIS
Laboratory, working in the M2DisCo research
have defended my habilitation
in 2013. My
include Computer Graphics, 3D
data compression, Visual Perception and Quality of Experience. An IEEE senior member, I have been chair of the Technical
Committee on Human Perception and Multimedia Computing from
the IEEE SMC
In 2016, I was invited professor at the LIGUM lab of
the University of Montreal (8 months).
Scholar and DBLP
The PC-MSDM metric has been released on GitHub. PC-MSDM is a quality metric for 3D point clouds.
platform has been released on GitHub.
It includes source code of MSDM2, progressive mesh
compression and boolean operations.
- We are
looking for a post-doc for the ANR
PISCO project, contact me if you are interested.
- Program co-chair for the Eurographics Workshop on 3D
Object Retrieval 2019.
committee member for the Eurographics
2019 Full Papers program.
committee member for the ACM Symposium of Applied Perception 2019.
PC-MSDM: A quality metric for 3D point clouds
Gabriel Meynet, Julie Digne, Guillaume
Lavoué, International Conference on Quality of Multimedia Experience (QoMEX), short paper, Berlin, Germany, 2019.
Psychophysical Evaluation of Texture Compression Masking Effects
Lavoué, Michael Langer,
Adrien Peytavie, Pierre
Visualization and Computer Graphics, accepted, DOI: